INDIE GAME FORESTLESS
Forestless
Fight your fears in your dreams.
An atmospheric third-person adventure action-platformer with high-speed running and ranged combat — inspired by The Pathless and Kena: Bridge of Spirits — where you battle your fears in a world of dreams and nightmares.
01 Short Description
Forestless is an atmospheric psychological adventure set in a shared realm of fear. Armed only with a magical Arrow of Hope, the hero races through dreamlike trials that embody fears, solves puzzles, survives dungeon mazes, and faces manifestations of fear given form — until he finds peace as a guardian of dreams.
This world is a trial designed so you can face your fears, defeat them, and become free in a realm that exists in parallel with the everyday one. The player confronts physical manifestations of anxiety and the souls of those who already lost their battles — and may still help them find the way back.
02 Visuals
03 Gameplay Pillars
Ranged Combat — Arrow of Hope
Ranged combat built around a light arrow that grows stronger as the story unfolds. An expressive, guided arrow that will strike down any dark entity standing in your way.
High-Speed Running
Fast traversal that accelerates as you light lamps along the path — so don’t stop, especially in a chase. Combine it with vertical running: scale heights, explore from a bird’s-eye view, and fly.
Procedural Lamp Puzzles
Light the lamps to sustain stamina, clear obstacles faster, and defeat enemies more easily. Puzzles are procedurally generated via Unreal Engine’s PCG plugin — always unique; every solved puzzle later appears in your collection within the saves.
Mazes & Switch Puzzles
Collect power items to endure tangled labyrinths and reach each island’s boss. Dungeon mazes with rotating mechanisms and turret lasers. Draw lines while taking cover; enemies hunt for angles to strike.
Bosses & Boss Guardians
Fight boss guardians with flying chains — strike them with the Arrow of Hope and sever their chains — and in the finale, face the Reaper itself.
04 The World of Trials
Explore nightmare expanses that embody human fears — from fog-choked lands of loneliness to mountains of failure. Meet kindred souls, accept their trials — and they will help you face your own.
The Forest
Fear of losing direction — purpose, meaning, the right path. A journey of a thousand miles begins with a single step.
The Fog Lands
Fear of the unknown, uncertainty, and ignorance. You forge your own path with every new step, because it is yours.
The Mountains
Fear of failure, the weight of obstacles, and self-doubt. Mount Fuji has one summit, but hundreds of trails lead to it.
05 Target Audience
Who It’s For
- Players roughly ages 12–35 (kids, teens, and young adults)
- Fans of atmospheric adventures with warm, stylized art
- Those who enjoy non-standard combat hybridized with puzzles
- Fans of The Pathless, Kena, and similar games
Positioning
- Single-player narrative adventure first
- Accessible tone with deeper psychological themes
- High-speed traversal with metaphorical combat as the signature feel
- A metaphorical approach to designing maps and mechanics
06 Team
UE5 Programmer · Founder
Game Designer
Dasha Paramonova
Level & 3D Artist
Artem Yudenkov
Composer
Gleb Sheikin
Additional Support
Character Artist
Rifat Kadyrov
UI Technical Artist
Nikolay Shin
07 Join the Journey
Can you guide the hero through this world of fears and become a guardian of dreams — or will fear claim another soul?