INDIE GAME FORESTLESS

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Pitch Deck · Indie Action-Adventure

Forestless

Overcome your doubts in a world of dreams.

Single Player 3rd-Person Action-Adventure PC / Consoles Unreal Engine 5

An atmospheric third-person action-platformer with high-speed running and ranged combat — inspired by The Pathless and Kena: Bridge of Spirits — where you confront inner doubts and limiting beliefs in a surreal dream world.

Cartoon / Stylized
Visual Style
Teen & Young Adult (13+)
Audience
PC → Xbox / PS / Switch
Platforms
Demo Live · 20 Languages
Status

01 Short Description

Forestless is an atmospheric psychological adventure set in a shared realm of human self-doubt. Here, your obstacles aren't horror monsters, but limiting beliefs, hesitation, and past setbacks given form. Armed only with the magical Arrow of Hope, the hero races through dreamlike trials, lights lamps to build speed, and reshapes painful memories inside shifting mazes — until he finds peace as a Guardian of Dreams.

A hero whose soul is secretly bound to a parallel realm awakens in a collective space of doubts designed for trials. Here, he confronts echoes of self-doubt and meets the souls of those who lost faith in themselves — and by accepting their trials, helps both them and himself find the way back.

02 Visuals

03 Gameplay Pillars

Ranged Combat — Arrow of Hope

Ranged combat built around a light arrow that grows stronger as the story unfolds. An expressive, guided arrow that shatters the shadows of doubt standing in your way.

High-Speed Running

Fast traversal that accelerates as you light lamps along the path — so don’t stop, especially in a chase. Combine it with vertical running: scale heights, explore from a bird’s-eye view, and take flight.

Procedural Lamp Puzzles

Light the lamps to sustain stamina, clear obstacles faster, and overcome enemies more easily. Puzzles are procedurally generated via Unreal Engine’s PCG plugin — always unique; every solved puzzle is saved to your personal collection.

Memory Mazes & Switch Puzzles

Collect power items to pass trials in tangled labyrinths and reach the guardian of each expanse. Draw connecting lines across rotating mechanisms while taking cover from laser guards — reinterpreting painful memories to open the path forward.

Guardians & The Faceless

Fight expanse guardians bound by flying chains — strike them with the Arrow of Hope to sever their chains — and in the finale, confront The Faceless itself to become a Guardian of Dreams.

04 The World of Trials

Explore surreal expanses shaped by human doubts — from fog-choked lands of uncertainty to mountains of self-doubt. Meet kindred souls, accept their trials — and they will help you overcome your own.

The Forest

Fear of losing direction — purpose, meaning, and the right path. A journey of a thousand miles begins with a single step.

The Misty Lands

Fear of the unknown, uncertainty, and ignorance. You forge your own path with every new step, because it is yours.

The Mountains

Fear of failure, the weight of obstacles, and self-doubt. Mount Fuji has one summit, but hundreds of trails lead to it.

05 Target Audience

Who It’s For

  • Teens and young adults (ages 13–35)
  • Fans of atmospheric adventures with warm, stylized art
  • Players who enjoy high-speed traversal hybridized with ranged combat and puzzles
  • Fans of The Pathless, Kena, and similar action-adventures

Positioning

  • Single-player narrative action-adventure first
  • Accessible, non-horror tone exploring deeper themes of self-doubt and limiting beliefs
  • High-speed traversal with expressive ranged combat as the signature feel
  • A metaphorical approach to designing worlds and mechanics

06 Team

UE5 Programmer · Founder

Ivan Ukolov

Game Designer

Dasha Paramonova

Level & 3D Artist

Artem Yudenkov

Composer

Gleb Sheikin

Additional Support

Character Artist

Rifat Kadyrov

UI Technical Artist

Nikolay Shin

07 Join the Journey

Can you guide the hero through this world of doubts and become a Guardian of Dreams — or will fear claim another soul?

Platforms: PC (first) · Xbox · PlayStation · Nintendo Switch (planned)
Engine: Unreal Engine 5